Module opshin.std.bitmap
The BitMap library provides tools to interact with a highly efficient datastructure that stores boolean values with minimal overhead (1 bit per bool)
Expand source code
"""
The BitMap library provides tools to interact with a highly efficient datastructure
that stores boolean values with minimal overhead (1 bit per bool)
"""
BitMap = bytes
BYTE_SIZE = 8
POWS = [2**i for i in range(BYTE_SIZE)]
def init_bitmap(size: int) -> BitMap:
"""Creates an empty bitmap with size bits"""
return b"\x00" * ((size + BYTE_SIZE - 1) // BYTE_SIZE)
def test_bitmap(bmp: BitMap, i: int) -> bool:
"""Tests if bit at position i has been set to 1"""
byte = bmp[i // BYTE_SIZE]
bit = (byte // POWS[(BYTE_SIZE - 1) - (i % BYTE_SIZE)]) % 2
return bit == 1
def _set_bitmap(bmp: BitMap, i: int, v: bool) -> BitMap:
"""
Sets a bit in the bitmap to the specified value
i: index of the value to set
v: value of the bit to be set (0 or 1)
"""
scaled_i = i // BYTE_SIZE
byte = bmp[scaled_i]
powi = POWS[(BYTE_SIZE - 1) - (i % BYTE_SIZE)]
bit = (byte // powi) % 2
if bit == v:
new_byte = byte
elif not v:
# v == 0
new_byte = byte - powi
else:
# v == 1
new_byte = byte + powi
return bmp[:scaled_i] + bytes([new_byte]) + bmp[scaled_i + 1 :]
def set_bitmap(bmp: BitMap, i: int) -> BitMap:
"""Sets a bit in the bitmap to 1"""
return _set_bitmap(bmp, i, True)
def reset_bitmap(bmp: BitMap, i: int) -> BitMap:
"""Sets a bit in the bitmap to 0"""
return _set_bitmap(bmp, i, False)
def flip_bitmap(bmp: BitMap, i: int) -> BitMap:
"""Flips a bit in the bitmap"""
scaled_i = i // BYTE_SIZE
byte = bmp[scaled_i]
powi = POWS[(BYTE_SIZE - 1) - (i % BYTE_SIZE)]
bit = (byte // powi) % 2
if bit == 1:
# v == 0
new_byte = byte - powi
else:
# v == 1
new_byte = byte + powi
return bmp[:scaled_i] + bytes([new_byte]) + bmp[scaled_i + 1 :]
def size_bitmap(bmp: BitMap) -> int:
"""Returns the size of the bitmap in bits"""
return len(bmp) * BYTE_SIZE
def any_bitmap(b: BitMap) -> bool:
"""Returns whether any bit was set to 1"""
return b != (b"\x00" * len(b))
def all_bitmap(b: BitMap) -> bool:
"""Returns whether all bits were set to 1"""
return b == (b"\xFF" * len(b))
def none_bitmap(b: BitMap) -> bool:
"""Returns whether no bits were set to 1"""
return b == (b"\x00" * len(b))
Functions
def all_bitmap(b: bytes) ‑> bool
-
Returns whether all bits were set to 1
def any_bitmap(b: bytes) ‑> bool
-
Returns whether any bit was set to 1
def flip_bitmap(bmp: bytes, i: int) ‑> bytes
-
Flips a bit in the bitmap
def init_bitmap(size: int) ‑> bytes
-
Creates an empty bitmap with size bits
def none_bitmap(b: bytes) ‑> bool
-
Returns whether no bits were set to 1
def reset_bitmap(bmp: bytes, i: int) ‑> bytes
-
Sets a bit in the bitmap to 0
def set_bitmap(bmp: bytes, i: int) ‑> bytes
-
Sets a bit in the bitmap to 1
def size_bitmap(bmp: bytes) ‑> int
-
Returns the size of the bitmap in bits
def test_bitmap(bmp: bytes, i: int) ‑> bool
-
Tests if bit at position i has been set to 1